draw(const Engine::CarCamera &camera) | Graphics::SkyParticles | |
m_num_particles | Graphics::SkyParticles | [private, static] |
m_texture | Graphics::SkyParticles | [private] |
particles | Graphics::SkyParticles | [private] |
phase | Graphics::SkyParticles | [private] |
SkyParticles() | Graphics::SkyParticles | |
update(unsigned milliseconds_elapsed) | Graphics::SkyParticles |
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