#include "DrawableMesh.h"
#include <GL/glew.h>
#include <GL/gl.h>
#include <Debug.h>
Go to the source code of this file.
Namespaces | |
| namespace | Track |
Defines | |
| #define | USE_VERTEX_BUFFER_OBJECTS |
| #define | do_vert(v) |
Definition in file DrawableMesh.cpp.
| #define do_vert | ( | v | ) |
Value:
data.push_back(v.normal.getX());\
data.push_back(v.normal.getY());\
data.push_back(v.normal.getZ());\
data.push_back(v.texture_coord_u);\
data.push_back(v.texture_coord_v);\
data.push_back(vertices_position[v.vertex_index].getX());\
data.push_back(vertices_position[v.vertex_index].getY());\
data.push_back(vertices_position[v.vertex_index].getZ());
| #define USE_VERTEX_BUFFER_OBJECTS |
Definition at line 19 of file DrawableMesh.cpp.
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