00001 00005 /* Copyright © 2009, 2010 James Legg. 00006 This program is free software: you can redistribute it and/or modify 00007 it under the terms of the GNU General Public License as published by 00008 the Free Software Foundation, either version 3 of the License, or 00009 (at your option) any later version. 00010 */ 00011 00012 #ifndef GAME_START_MENU_ITEM_H 00013 #define GAME_START_MENU_ITEM_H 00014 00015 #include <vector> 00016 00017 #include "MenuItem.h" 00018 #include "../MainLoop.h" 00019 #include "../Engine/LoadScene.h" 00020 00021 namespace UI 00022 { 00023 00026 class GameStartMenuItem : public MenuItem 00027 { 00028 public: 00033 GameStartMenuItem(std::wstring label, std::string filename); 00034 00035 virtual ~GameStartMenuItem(); 00036 00041 virtual void activate(); 00042 00046 void set_main_loop(MainLoop & main_loop); 00047 protected: 00048 std::string filename; 00049 MainLoop * main_loop; 00050 }; 00051 00052 } 00053 00054 #endif // GAME_START_MENU_ITEM_H
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