#include "MeshFaces.h"
#include "../stream_loader.h"
#include <Debug.h>
#include <fstream>
#include <LinearMath/btMatrix3x3.h>
Go to the source code of this file.
Namespaces | |
namespace | Track |
Defines | |
#define | do_edge(v1, v2) |
#define | face_vertex(index, vert) verts[index] = vertices_position[vert.vertex_index] |
#define | do_vert(vertex_number) |
Definition in file MeshFaces.cpp.
#define do_edge | ( | v1, | |||
v2 | ) |
Value:
boost::add_edge(it->fv##v1.vertex_index, it->fv##v2.vertex_index,\ FaceEdgePointers(&(*it), &(it->fv##v1), &(it->fv##v2),\ vertices_position[it->fv##v1.vertex_index].distance(vertices_position[it->fv##v2.vertex_index])),\ result)
#define do_vert | ( | vertex_number | ) |
Value:
sub_it = substitutions.find(it->fv##vertex_number.vertex_index);\ it->fv##vertex_number.vertex_index = sub_it->second;
#define face_vertex | ( | index, | |||
vert | ) | verts[index] = vertices_position[vert.vertex_index] |
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