ReplayStartMenuItem.cpp

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00001 
00005 /* Copyright © 2009, 2010 James Legg.
00006     This program is free software: you can redistribute it and/or modify
00007     it under the terms of the GNU General Public License as published by
00008     the Free Software Foundation, either version 3 of the License, or
00009     (at your option) any later version.
00010 */
00011 
00012 #include <fstream>
00013 #include <iostream>
00014 #include <GL/gl.h>
00015 #include <glibmm/miscutils.h>
00016 
00017 #include "ReplayStartMenuItem.h"
00018 #include "../Engine/ReplayReader.h"
00019 #include "../Graphics/Window.h"
00020 #include <Debug.h>
00021 
00022 namespace UI
00023 {
00024 
00025 ReplayStartMenuItem::ReplayStartMenuItem(std::wstring label)
00026     :   GameStartMenuItem(label, "")
00027 {
00028 }
00029 
00030 ReplayStartMenuItem::~ReplayStartMenuItem()
00031 {
00032 }
00033 
00034 void ReplayStartMenuItem::activate()
00035 {
00036     assert(main_loop);
00037     DEBUG_MESSAGE("Replaying from a file.");
00038     std::ifstream replay_file((Glib::get_user_config_dir() + "/racer_last_replay").c_str());
00039     if (replay_file.fail())
00040     {
00041         // cannot load file
00042         std::cerr << "Unable to access the last replay. Perhaps it was never recorded?"
00043                   << std::endl;
00044         return;
00045     }
00046     glPushAttrib(GL_ALL_ATTRIB_BITS);
00047         Engine::ReplayReader replay(replay_file);
00048         main_loop->push_scene(*(replay.get_scene()));
00049     glPopAttrib();
00050     // reset viewport incase the window was resized during the game.
00051     glViewport(0, 0, Graphics::Window::get_instance().get_width(),
00052                      Graphics::Window::get_instance().get_height());
00053 }
00054 
00055 
00056 }

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