#include <fstream>
#include "World.h"
#include <Debug.h>
#include "../InputHandler.h"
#include "../Audio.h"
Go to the source code of this file.
Namespaces | |
namespace | Engine |
namespace | Engine::Physics |
Variables | |
const int | Engine::Physics::milliseconds_per_tick = 12 |
const float | Engine::Physics::seconds_per_tick = btScalar(milliseconds_per_tick) / btScalar(1000.0) |
const unsigned int | Engine::Physics::max_tick_count = 1000 / 12 / milliseconds_per_tick + 1 |
Definition in file World.cpp.
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