UI Namespace Reference

Menus and similar user interface for the game. More...


Classes

class  BasicFonts
 A class that provides access to commonly used interface fonts. More...
class  CarSelectScene
 Scene for choosing controllers and cars. More...
class  GameStartMenuItem
 A Menu item that starts a game when activated. More...
class  Menu
 A graphical menu for the game. More...
class  MenuItem
 an Item that appears on a menu. More...
class  ContinueButton
 A MenuItem for continuing a paused game. More...
class  QuitButton
 A MenuItem for abandoning a paused game. More...
class  PauseMenu
class  ReplayStartMenuItem
class  SubMenuItem
 A MenuItem that pops up another menu when activated. More...
class  TitleScene
 The scene that shows the main menu and logos. More...

Functions

Track::Textureget_menu_texture ()
 The sprite sheet texture for the menu background.

Variables

const unsigned int number_of_cars = 2


Detailed Description

Menus and similar user interface for the game.

Function Documentation

Track::Texture & UI::get_menu_texture (  ) 

The sprite sheet texture for the menu background.

Definition at line 17 of file UITextures.cpp.


Variable Documentation

const unsigned int UI::number_of_cars = 2

Definition at line 55 of file CarSelectScene.cpp.


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Generated at Mon Sep 6 00:41:19 2010 by Doxygen version 1.4.7 for Racer version svn335.