Classes | |
| class | BasicFonts |
| A class that provides access to commonly used interface fonts. More... | |
| class | CarSelectScene |
| Scene for choosing controllers and cars. More... | |
| class | GameStartMenuItem |
| A Menu item that starts a game when activated. More... | |
| class | Menu |
| A graphical menu for the game. More... | |
| class | MenuItem |
| an Item that appears on a menu. More... | |
| class | ContinueButton |
| A MenuItem for continuing a paused game. More... | |
| class | QuitButton |
| A MenuItem for abandoning a paused game. More... | |
| class | PauseMenu |
| class | ReplayStartMenuItem |
| class | SubMenuItem |
| A MenuItem that pops up another menu when activated. More... | |
| class | TitleScene |
| The scene that shows the main menu and logos. More... | |
Functions | |
| Track::Texture & | get_menu_texture () |
| The sprite sheet texture for the menu background. | |
Variables | |
| const unsigned int | number_of_cars = 2 |
| Track::Texture & UI::get_menu_texture | ( | ) |
| const unsigned int UI::number_of_cars = 2 |
Definition at line 55 of file CarSelectScene.cpp.
Generated at Mon Sep 6 00:41:19 2010 by Doxygen version 1.4.7 for Racer version svn335.