Classes | |
class | BasicFonts |
A class that provides access to commonly used interface fonts. More... | |
class | CarSelectScene |
Scene for choosing controllers and cars. More... | |
class | GameStartMenuItem |
A Menu item that starts a game when activated. More... | |
class | Menu |
A graphical menu for the game. More... | |
class | MenuItem |
an Item that appears on a menu. More... | |
class | ContinueButton |
A MenuItem for continuing a paused game. More... | |
class | QuitButton |
A MenuItem for abandoning a paused game. More... | |
class | PauseMenu |
class | ReplayStartMenuItem |
class | SubMenuItem |
A MenuItem that pops up another menu when activated. More... | |
class | TitleScene |
The scene that shows the main menu and logos. More... | |
Functions | |
Track::Texture & | get_menu_texture () |
The sprite sheet texture for the menu background. | |
Variables | |
const unsigned int | number_of_cars = 2 |
Track::Texture & UI::get_menu_texture | ( | ) |
const unsigned int UI::number_of_cars = 2 |
Definition at line 55 of file CarSelectScene.cpp.
Generated at Mon Sep 6 00:41:19 2010 by Doxygen version 1.4.7 for Racer version svn335.